Monday, March 15, 2010

Rhino Project #4: Box Model a Vehicle Body

In this project we will learn about turning on "Control Points" so you can stretch a shape (like a cube or a sphere) into other shapes -- in this case, a vehicle body of some sort.  We begin by building a block -- generally large and rectangular in shape.  Then we "explode" the shape, "rebuild" it, and turn on Control Points (F10).  Finally we drag the control points to create new positions to build our new shape.

Class Syllabus